594897
PSSXXX10.1177/0956797615594897Slepian, AmesAccuracy of Trustworthiness Judgments
research-article2015
Research Report
Internalized Impressions:
The Link Between Apparent Facial
Trustworthiness and Deceptive Behavior
Is Mediated by Targets’ Expectations
of How They Will Be Judged
Psychological Science
2016, Vol. 27(2) 282–288
© The Author(s) 2015
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DOI: 10.1177/0956797615594897
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Michael L. Slepian and Daniel R. Ames
Department of Management, Columbia University
Abstract
Researchers have debated whether a person’s behavior can be predicted from his or her face. In particular, it is unclear
whether people’s trustworthiness can be predicted from their facial appearance. In the present study, we implemented
conceptual and methodological advances in this area of inquiry, taking a new approach to capturing trustworthy
behavior and measuring targets’ own self-expectations as a mediator between consensual appearance-based judgments
and the trustworthiness of targets’ behavior. Using this novel paradigm to capture 900 observations of targets’ behavior
(as trustworthy or untrustworthy), we found that face-based judgments predicted trustworthiness. We also found that
this effect was mediated by targets’ expectations of how other people would perceive them and by their intentions
to act in accordance with those expectations. These results are consistent with an internalized-impressions account:
Targets internalize other people’s appearance-based expectations and act in accordance with them, which leads facialappearance-based judgments to be accurate.
Keywords
social cognition, social perception, face perception, open data, open materials
Received 2/21/15; Revision accepted 6/16/15
For decades, scholars have debated whether a person’s
behavior can be predicted from his or her face. In particular, can judgments of individuals’ faces predict their
trustworthiness? One possibility (the essentialist-impressions account) is that genetic expression leads to both
untrustworthy-looking faces and untrustworthy behavior.
Such a correspondence would resemble the once-popular but now discredited claims of physiognomy. An alternative possibility (the misleading-impressions account) is
that although people reliably agree on which faces look
untrustworthy or trustworthy (Rule, Krendl, Ivcevic, &
Ambady, 2013; Todorov, 2008), those judgments show no
predictive validity (Todorov, Olivola, Dotsch, & MendeSiedlecki, 2015) because there is no reliable correspondence with actual trustworthiness (see Todorov & Porter,
2014). We believe that a third possibility exists: A lifetime
of being treated as trustworthy or untrustworthy as a
result of one’s appearance may lead one to internalize
these expectations and act in accordance with them,
which eventually results in appearance-based accuracy
(our internalized-impressions account).
Recent research presents a mixed picture: Some work
has provided evidence suggestive of accuracy in facebased judgments of trustworthiness (Stirrat & Perrett,
2010), yet other research has found no such accuracy
(Rule et al., 2013). We see two reasons why prior work
might have obtained mixed results. First, some past scholarship has revolved around single, relatively extreme,
Corresponding Author:
Michael L. Slepian, Department of Management, Columbia Business
School, Columbia University, Uris Hall, 3022 Broadway, New York,
NY 10027
E-mail: michael.slepian@columbia.edu
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Accuracy of Trustworthiness Judgments
and heterogeneous behaviors (e.g., targets’ criminal history). Instead, we think a relationship between faces and
behavior bears testing in a paradigm with three features:
(a) an interactive face-to-face context, (b) a constrained
set of trust-related behaviors, and (c) multiple observations of potentially trustworthy or untrustworthy behavior. Second, prior studies have not measured psychological
mediators between face-based judgments and behavior.
We expect that any link between facial appearance and
behavior would be mediated by psychological variables,
such as targets’ expectations.
In this article, we introduce a new paradigm that
addresses both of these points. We created a novel
research design to capture multiple instances of trustrelated behaviors in a face-to-face context. We focused
on a single class of behaviors: People (targets) repeatedly
chose to make and defend a true or false claim to different counterparts, a false claim (i.e., deceptive, untrustworthy behavior) entailing the chance for private material
gains but also imposing costs on the counterpart. Past
paradigms have typically placed participants either in
computer-mediated interactions or in asocial contexts.
We expected that giving targets the option to lie (for
potential gain) to a live face-to-face counterpart would
elicit meaningful variance in trustworthiness of behavior
not captured in prior research. Our paradigm also constrained behavior into a dichotomous choice (to lie or tell
the truth) made repeatedly (in 10 independent interactions with different counterparts), yielding a clean and
reliable measure of trustworthiness.
In addition, before interactions, we assessed targets’
metaperceptions of their own trustworthiness (targets predicted how frequently they would be trusted by their counterparts) and their predictions of how frequently they would
act in a trustworthy manner. Measuring these variables
allowed us to test a potential route through which judgments of the face might predict behavior. That is, given that
people reach high consensus on which faces look trustworthy or untrustworthy, individuals with trustworthy- or
untrustworthy-looking faces should have a lifetime of experience of being treated like trustworthy or untrustworthy
people. Such experiences would range from the banal (e.g.,
whether strangers smile at them) to the life-changing (e.g.,
whether they get particular jobs). We believe that the cumulative effect of such treatment is likely to be powerful, as
implied by work on self-fulfilling prophecies (Rosenthal,
1994) and the looking-glass self (Cooley, 1902).
Method
We first measured participants’ apparent facial trustworthiness by having independent judges rate photographs
of them. Two days later, participants were told that they
would be interacting with other participants and were
asked to report how they expected to be judged by their
counterparts and how they expected themselves to act.
They subsequently interacted as both targets and counterparts in a novel mixed-motive game. As targets, they
repeatedly chose whether to behave in a trustworthy
manner (i.e., to tell the truth) or in an untrustworthy
manner (i.e., to lie) to a series of 10 different counterparts. We predicted that if ratings of facial trustworthiness
showed an ability to predict trustworthy behavior, then
this link would be mediated by targets’ expectations,
which would be consistent with an internalized-impressions account.
Participants
Our participant pool consisted of all the M.B.A. students
in a particular course; sample size was determined by the
number of students who were enrolled in the course and
present on the day the study was conducted (N = 118).
Ninety-five participants’ faces were photographed, but 5
of these participants did not provide self-expectation
judgments. Thus, the final sample consisted of 90 students (65.60% male; mean age = 28.10 years, SD = 1.76).
Mixed-motive game
Participants played a two-person game in which each
person privately drew a random card (labeled “high” or
“low”). In a face-to-face interaction, they then freely
chose to claim that the card was “high” or “low,” independently of the card drawn, thereby choosing to tell the
truth or to lie.
The mixed-motive paradigm was implemented in two
testing sessions (accounting for testing session in our
analyses did not alter the results). Targets and counterparts were randomly paired within sessions, with no
repeat pairings. Each participant was randomly paired
with 10 other participants in succession. In each interaction, a given participant served as both a target and a
counterpart. As the target, the participant decided
whether to tell the truth or to lie to the counterpart; as
the counterpart, the participant decided whether to trust
the target. After both members of a pair had drawn a
card, and independently and privately decided whether
to tell the truth or to lie, they then claimed that their cards
were either high or low (thereby telling the truth or not).
They next spent 2 to 3 min attempting to persuade one
another of their trustworthiness. After this persuasion
phase, each participant independently and privately
judged whether he or she trusted that the target was telling the truth. Once both parties had made their private
judgments about one another, both revealed whether
they had lied or told the truth, and whether they had
trusted their fellow participant.
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Slepian, Ames
Table 1. Payoff Table for a Single Round of Mixed-Motive Game
Partner’s trust in participant
Partner (counterpart) trusts
participant (target)
Participant’s trust in partner
Participant (counterpart) trusts
partner (target)
Partner is trustworthy
(+10 for participant)
Partner is untrustworthy
(−20 for participant)
Participant (counterpart) distrusts
partner (target)
Partner is trustworthy
(0 for participant)
Partner is untrustworthy
(0 for participant)
Participant is
Participant is
trustworthy
untrustworthy
(+10 for participant) (+20 for participant)
Partner (counterpart) distrusts
participant (target)
Participant is
trustworthy
(0 for participant)
Participant is
untrustworthy
(0 for participant)
+20 [+20]
+30 [−10]
+10 [+10]
+10 [+10]
−10 [+30]
0 [0]
−20 [+20]
−20 [+20]
+10 [+10]
+20 [−20]
0 [0]
0 [0]
+10 [+10]
+20 [−20]
0 [0]
0 [0]
Note: A given participant’s payoff for a given round was determined by two components: The participant’s score as the counterpart (i.e.,
whether the participant trusted his or her partner) and the participant’s score as a target (i.e., whether the participant’s partner trusted the
participant). As counterparts, participants earned points for trusting their partners when their partners were trustworthy and lost points for
trusting their partners when their partners were untrustworthy. As targets, participants earned points for getting their partners to trust them
and gained no points if their partners did not trust them. Each cell contains two values; the number outside the brackets shows the total
payoff for the person identified as the participant, and the number inside the brackets shows the total payoff for that participant’s partner.
We describe the outcome of the decision to tell the
truth or to lie as trustworthy or untrustworthy behavior.
The only way for targets to earn points on the basis of
their behavior was to earn trust. If a target chose to tell
the truth and was trusted by his or her counterpart, the
target earned a modest payoff in the game (10 points). If
a target chose to lie and was trusted by his or her counterpart, the target earned double that payoff (20 points).
If a target’s counterpart did not trust the target, the target
earned nothing (0 points). In game-theory terms, lying
was a weakly dominant strategy (see Kohlberg & Mertens,
1986).
We describe the outcome of the decision to trust or
distrust a target as a judgment. Counterparts’ judgments
about whether to trust targets also had payoffs. If a target’s counterpart correctly trusted a target who told the
truth, the counterpart received a modest reward (10
points). Incorrectly trusting a target who lied entailed a
significant loss (−20 points). If a counterpart decided to
not trust the target, he or she neither earned nor lost
points (0 points). Thus, counterparts’ payoffs for their
trust judgments were contingent on whether a target was
telling the truth or lying. In game-theory terms, there was
no dominant strategy for judgments (if participants
assumed that lies and truths were equally likely but undiagnosable). The three top performers in each session
received prizes (a $50 Amazon gift card for the top performer and $25 Amazon gift cards to the second- and
third-place performers).
The payoff table shown in Table 1 summarizes participants’ payoffs for each possible outcome. In game-theory
terms, lying is a weakly dominant strategy; if we assume
that each player recognizes that lying is weakly dominant
for the other, lying combined with distrusting is the Nash
equilibrium (see Kohlberg & Mertens, 1986). However,
we did not expect that most interactions would result in
mutual lying and distrust. Note that in each of the 10
rounds, each participant was both a target (choosing
how to behave) and a counterpart (judging a fellow participant). These choices were made separately, with
behavioral decisions made privately before mutual discussion (i.e., behavioral choices were made before the
interaction) and judgments made privately after discussion. Thus, the calculation of the payoff matrix should
not be taken to suggest that one decision was contingent
on the other; they were independent. We designed this
paradigm with the expectation that it would produce
variance in the frequency with which people would
behave in a trustworthy manner (i.e., some people would
choose to lie frequently, and others would choose to tell
the truth frequently); this variance was critical for testing
our predictions.
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Accuracy of Trustworthiness Judgments
In this study, we examined whether individuals’ behavior (not their judgments of other people) could be predicted from their faces, and thus the focus of our analysis
was predicting targets’ behavior toward others, not counterparts’ judgments of others. Our two central questions
were (a) whether the apparent facial trustworthiness of
targets (based on ratings from an independent set of
judges) predicted how they behaved (i.e., their frequency
of telling the truth) in the 10-round game and (b) whether
that link was mediated by the targets’ expectations
reported before the game.
Measures
Two days before the game, during a video-based exercise occurring in the students’ class, photographs were
taken of the players. In the photographs, the players
assumed a neutral expression. No specific rationale was
given for taking photographs other than that it was part of
the video-based class exercise. That is, these photographs
were taken outside the context of the mixed-motive game;
participants were not aware of the game or its rules when
the photographs were taken. We recruited independent
judges (n = 30 per rating) via Amazon.com’s Mechanical
Turk. These judges used a 7-point scale to rate each face
for trustworthiness (1 = not at all trustworthy, 7 = very
trustworthy; M = 4.127, SD = 0.616, 95% confidence interval, or CI = [3.998, 4.256], α = .887), attractiveness (1 = not
at all attractive, 7 = very attractive; M = 3.264, SD = 0.805,
95% CI = [3.096, 3.433], α = .948), babyfaceness (1 = not at
all babyfaced, 7 = very babyfaced; M = 3.332, SD = 0.811,
95% CI = [3.162, 3.502], α = .918), and apparent affect (1 =
appears angry, 7 = appears happy; M = 3.962, SD = 0.830,
95% CI = [3.788, 4.135], α = .952).
During the game session, after the process and payoffs
had been described to the players, they predicted how
frequently (0%–100%) they would (a) act in a trustworthy
manner (M = 52.6%, SD = 31.8, 95% CI = [45.9%, 59.2%])
and (b) be trusted (M = 55.2%, SD = 17.5, 95% CI =
[51.6%, 58.9%]).1 The game yielded 10 observations of
each participant’s behavior as a target, the focal measure
for the current study (coded as 1 = trustworthy, 0 =
untrustworthy; M = 62.4%, SD = 35.5, 95% CI = [55.0%,
69.9%]), and 10 observations of each participant’s judgment (of other targets) as a counterpart (coded as 1 =
trust, 0 = distrust; M = 61.7%, SD = 18.4, 95% CI = [57.8%,
65.5%]).
Given the nature of the student sample, players had
varying levels of familiarity with each other before the
game, and familiarity could influence behavior. To assess
and control for this possibility, we provided the players
with a list of their 10 counterparts’ names 4 days after the
game and asked them to rate how familiar they had been
with each counterpart before the game (1 = not at all, 2
= slightly, 3 = somewhat, 4 = mostly, 5 = highly; M = 2.264,
SD = 1.515, 95% CI = 2.164, 2.363]).
Results
To maximize statistical power, we fitted outcomes to a
linear mixed-effects model examining all 900 trust judgments and 900 trust behaviors, controlling for random
variance (from targets, counterparts, and round of the
mixed-motive game). All analyses were conducted in the
R software environment (Version 3.1.1; R Development
Core Team, 2014). We used the R package lme4 to implement mixed-effects models (Bates, Maechler, Bolker, &
Walker, 2015). In calculating p values, we used the
R package lmerTest to run lme4 models through Satterthwaite approximation tests to estimate the degrees of
freedom (these estimated degrees of freedom scale the
model estimates to best approximate the F distribution,
and thus can be fractional and differ slightly across tests;
Kuznetsova, Brockhoff, & Christensen 2013). R package
confint was used to implement Wald-tests to calculate
95% CIs.
Perception
Photograph-based trustworthiness judgments predicted
how often counterparts chose to trust targets after the
live interactions, b = 0.074, 95% CI = [0.022, 0.126], SE =
0.027, t(79.76) = 2.77, p = .007. Counterparts had access
to a multitude of cues in the face-to-face interactions, yet
their trustworthiness judgments corresponded to independent ratings of the targets’ faces. If this effect emerged
in the absence of accuracy, our results would fit with the
misleading-impressions account noted earlier. However,
our internalized-impressions account suggests that trustworthiness judgments could be accurate, and we next
tested for such accuracy.
Accuracy
Photograph-based trustworthiness judgments predicted
how often targets actually behaved in a trustworthy manner toward counterparts, b = 0.124, 95% CI = [0.007,
0.242], SE = 0.060, t(87.99) = 2.077, p = .041. This finding
is consistent with the notion that facial trustworthiness
predicts trustworthy behavior.
Other predictors
Before turning to our central prediction (concerning how
targets’ expectations might mediate the link between their
facial trustworthiness and trustworthy behavior), we considered a number of other possible predictors and alternative explanations. Accuracy of trustworthiness judgments
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286
Slepian, Ames
Targets’ Expectations (of
How Much Counterparts
Will Trust Them)
Targets’ Intentions (to
Be Trustworthy
During the Game)
Independent Judges’
Trustworthiness Ratings of
Targets (Based on NeutralExpression Photographs)
Targets’ Actual
Trustworthy Behavior
(During the Game)
Fig. 1. Mediation model of the predicted mediation between targets’ facial trustworthiness (as judged by the independent raters) and the
targets’ behavior, as mediated by the targets’ expectations of how they would be judged and how they would act.
might derive from other features of targets’ neutral-expression faces (e.g., emotional resemblances; Hehman, Flake,
& Freeman, 2015; Sacco & Hugenberg, 2009; Zebrowitz,
2011). Even though the photographs were taken outside
the context of and before the game, perhaps targets still
somehow conveyed their trustworthy intentions (e.g., by
smiling slightly). Our findings were inconsistent with this
suggestion: Ratings of attractiveness corresponded with
counterparts’ trustworthiness judgments, b = 0.042, 95%
CI = [0.001, 0.083], SE = 0.021, t(81.62) = 1.996, p = .049,
but other variables did not—apparent affect: b = 0.007,
95% CI = [−0.034, 0.047], SE = 0.021, t(80.89) = 0.331, p =
.741; babyfaceness: b = 0.025, 95% CI = [−0.018, 0.067],
SE = 0.022, t(85.17) = 1.147, p = .255; target’s gender
(0 = male, 1 = female), b = 0.060, 95% CI = [−0.009, 0.129],
SE = 0.035, t(80.95) = 1.712, p = .091.
Ratings of babyfaceness predicted trustworthy behavior, b = 0.103, 95% CI = [0.014, 0.192], SE = 0.045, t(87.99) =
2.272, p = .026, but other variables did not—attractiveness: b = 0.022, 95% CI = [−0.070, 0.114], SE = 0.047,
t(87.99) = 0.477, p = .635; apparent affect: b = 0.065, 95%
CI = [−0.023, 0.153], SE = 0.045, t(87.99) = 1.44, p = .153;
target’s gender: b = 0.105, 95% CI = [−0.048, 0.259], SE =
0.078, t(87.99) = 1.347, p = .182.
It is also possible that the level of familiarity between
players influenced the trustworthiness of their behavior. The
greater targets’ familiarity with their counterparts, the more
likely the targets were to behave in a trustworthy manner
toward those counterparts, b = 0.041, 95% CI = [0.025,
0.057], SE = 0.008, t(835.08) = 5.027, p < .001. Critically,
when we accounted for targets’ familiarity with their counterparts, greater perceived trustworthiness, as judged from
the target’s face by the independent raters, was still associated with greater trustworthy behavior, b = 0.123, 95% CI =
[0.007, 0.240], SE = 0.060, t(88.02) = 2.070, p = .041.
Mediation by self-expectations
We next turned to the mediation prediction implied by
the internalized-impressions account. We expected that
the link between face-based judgments and behavior
would be mediated by the targets’ expectations of how
they would be judged and how they would act (Fig. 1).
Results of regression analyses were consistent with this
prediction, revealing that photograph-based trustworthiness judgments predicted targets’ self-expectations of
how often they would be trusted, b = 0.073, SE = 0.029,
95% CI = [0.015, 0.131], t(88) = 2.500, p = .014 (i.e., the
targets anticipated other people’s naive expectations).
These expectations about being trusted, in turn, predicted how often targets intended to act in a trustworthy
manner, b = 0.685, SE = 0.180, 95% CI = [0.328, 1.042],
t(88) = 3.809, p < .001 (i.e., targets internalized these
expectations and intended to act consistently with them).
Targets’ intentions of acting in a trustworthy manner, in
turn, predicted the trustworthiness of their actual behavior, b = 0.805, SE = 0.082, 95% CI = [0.641, 0.968], t(88) =
9.785, p < .0001 (see Table 2 for zero-order correlations
of these variables).2 A formal bootstrapped mediation
analysis (5,000 iterations), in which attractiveness, apparent affect, babyfaceness, and target’s gender were entered
as covariates, confirmed this mediational path, mean
indirect effect = .0512, SE = .0349, 95% CI = [.0062, .1548];
excluding the covariates did not alter statistical significance, mean indirect effect = .0363, SE = 0.0195, 95%
CI = [.0095, .0915].
Table 2. Zero-Order Correlations Between the Main Variables
in the Mediation Model
Variable
Targets’ facial
trustworthiness
Targets’
expectations
Targets’
intentions
.26
—
—
.27
.38
—
.22
.21
.72
Targets’
expectations
Targets’
intentions
Targets’
behavior
Note: All correlations are significant, p ≤ .05.
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Accuracy of Trustworthiness Judgments
Discussion
In a novel paradigm featuring trusting behavior in faceto-face interactions, trustworthiness ratings of targets
(based on neutral-expression photographs) corresponded
with targets’ behavioral trustworthiness. We found that
targets seemed to have an awareness of how people
would judge them, and they internalized these expectations and behaved in accordance with them. Such internalized impressions are similar to self-fulfilling prophecies
(Rosenthal, 1994), although we suggest that the effects of
the internalized impressions are somewhat broader and
more cumulative. Much work on self-fulfilling prophecies
has focused on a single context, such as whether a teacher’s expectations (e.g., that a student is particularly intelligent) can bring about outcomes consistent with those
expectations (e.g., improvement in the student’s performance; Rosenthal, 1994). We believe that these effects
can play out over longer periods as well, as implied by
work on the looking-glass self (Cooley, 1902). Our participants’ (somewhat accurate) expectations of how other
people would judge them in a particular game corresponded to strangers’ ratings of photographs of participants’ faces, which suggests that these accurate
metaperceptions may be derived from a range of contexts across a lifetime of treatment.
Participants’ behavior seemed to live up, or down, to
how they expected to be judged. Those participants who
thought they would be trusted were more likely to be
trustworthy, and those who thought they would be distrusted were more likely to be untrustworthy. This finding is inconsistent with an opportunistic-deception
account (Olekalns & Smith, 2009), which implies that
people who expect to be trusted would be likely to
exploit that trust rather than comply with it.
An essentialist-impressions account would not necessarily imply our mediation results. Such an account emphasizes the genetic, inherent correspondence between facial
features and behavior rather than the role of targets’ expectations posited by the internalized-impressions perspective.
It might be possible to further discriminate between essentialist-impressions and internalized-impressions accounts
by testing for the causal order that we posit (e.g., manipulating targets’ expectations about being trusted, and examining their behavioral trustworthiness).
Features of our new paradigm may have allowed us to
observe predictive accuracy of face-based judgments that
was not apparent in past work (e.g., Rule et al., 2013). In
this study, targets repeatedly confronted a basic but constrained question: “Do I act untrustworthy toward this
person for a better chance to win this game?” Placing targets in identical, constrained, highly social contexts, with
repeated observations, is likely to increase the robustness
of any judgment-behavior link, but that constraint also
limits generalizability. The type of photograph-based
judgments we used might not predict cheating on a test,
for example, but might predict behavior in other mixedmotive social contexts.
In sum, the consensus that people achieve in rating
targets’ faces corresponds to how people interact with
those targets. Targets are aware of the expectations
implicit in that consensus. We propose that targets come
to internalize such expectations, acting in accordance
with them, and thus those initial judgments, over time,
become accurate judgments.
Author Contributions
Both authors contributed to designing the study, analyzing the
data, and writing the manuscript.
Acknowledgments
We thank Patrick Bergemann, Amie Blocker, Ashli Carter, Jaee
Cho, Jinseok Chun, Drew Jacoby-Senghor, Alice Lee, Ashley
Martin, Pilar Opazo, Anastasia Usova, Stacey Sasaki, and Abbie
Wazlawek for their assistance in the current work. We also
thank the Social Cognitive & Neural Sciences Lab at New York
University for helpful feedback on this work, and Rodney
Atkins and Nicholas Rule for helpful comments on an early version of the manuscript.
Declaration of Conflicting Interests
The authors declared that they had no conflicts of interest with
respect to their authorship or the publication of this article.
Open Practices
All data and materials have been made publicly available via
Open Science Framework. Data can be accessed at https://osf
.io/kfdca/, and materials can be accessed at https://osf.io/bnqd5.
The complete Open Practices Disclosure for this article can be
found at http://pss.sagepub.com/content/by/supplemental-data.
This article has received badges for Open Data and Open
Materials. More information about the Open Practices badges
can be found at https://osf.io/tvyxz/wiki/1.%20View%20the%20
Badges/ and http://pss.sagepub.com/content/25/1/3.full.
Notes
1. We also measured participants’ predictions of how much
they would trust their fellow participants, how often their fellow participants would act trustworthy, and how accurately
they would judge their fellow participants. However, these
judgments would be made by the participant in the role of
counterpart (rather than target) and are thus outside the scope
of the current investigation (which focuses on targets’ behaviors, not counterparts’ judgments). We also asked participants,
in their role as targets, to predict how accurately they would be
judged by their counterparts, yet this measure of participants’
perceived transparency does not distinguish between behavior
as trustworthy or untrustworthy and is thus also outside the
scope of the current investigation.
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2. Targets’ expectations predicted their behavior. Thus, one
might wonder whether individual differences in meta-accuracy
(i.e., the difference between the amount of trust participants
expected to receive and the amount that they actually received)
would predict behavior. However, meta-accuracy did not correspond to how often targets told the truth, b = −0.120, SE =
0.185, 95% CI = [−0.487, 0.248], t(88) = −0.647, p = .519 (nor did
the absolute value of the difference, b = 0.103, SE = 0.265, 95%
CI = [−0.424, 0.629], t(88) = 0.387, p = .700).
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