One of my favourite YouTube channels is the Extra Credits series, because it is quite unique in treating games (both computer games and physical games) as something that should be critically examined. I found this video particularly interesting because it recognises that games are essentially constructed systems. When listing the abstract skills needed to build a useful system, it became quickly obvious that these overlap substantially with the skills needed to act effectively on a system.
In other words, Knowledge Managers and game designers have more in common than you might think. Indeed, I suspect that games mechanics have a lot to teach Knowledge Management about systems theory and systems dynamics. As just one example, the fascinating economist Yanis Varoufakis took game theory in economics to its logical extreme by working as the virtual world economist at Valve Software before entering a career in politics.